Black Ops 2 was remarkable in many ways. Start of extraordinary sales side, amazingly quickly plowed, until it turned out incredible technological achievement. Indeed, on the PlayStation 3, Xbox 360, and PC Black Ops 2 is not the presence of something extraordinary in terms of technology but in the latest console from Nintendo called Wii U, Black Ops II turns out to have interesting achievements in the technology.
Black Ops II is the first game that uses the Wii U MSAA. An anti-aliasing technology that has existed since time immemorial (old-fashioned, contemporary tv tube still in use) and being replaced by a variety of anti-aliasing technology more sophisticated and able to refine the image like FXAA and SMAA.
Although the technology used by Black Ops 2 is the anti-aliasing technology that is outdated, it is still better than the Wii U games others who did not have anti-aliasing feature so that the image looks grainy. For example, you can see the image Nintendo Land click the image below and be sure to get high-resolution images.
Black Ops II sold well on PC, PlayStation 3, and Xbox 360. But you know that in each version there was a bonus in the form of bugs that destroy the quality of the picture? Call of Duty Black Ops II PC version hit by a bug that appears when you turn on AO (Ambient Occlusion) along with TXAA. The result is an image not to be getting better but it is becoming increasingly blurred. Then for the PlayStation 3 version that runs in HD resolution is becoming increasingly blurred with patch 1.02. To enjoy the best picture quality, you should delete this patch and play Black Ops II in the original version of the Blu-ray.
Call of Duty Black Ops II turns than usual in the fast outer hijacked was also exceptional in terms of graphics. The picture quality Black Ops 2 on Xbox 360 has increased dramatically, so the picture sharper and more awake stable frame rate around 60 fps. Unfortunately, as a developer Treyarch seems to have trouble making Black Ops 2 PlayStation 3 version. The picture is rendered with the same resolution as the Xbox 360 version, but it looks very blurry. This opacity makes a variety of details like distant enemies and grass become blurred and unclear.
Here is a comparison picture successfully conducted by Digital Foundry to Black Ops 2 versions of PC vs. Xbox 360 vs. PlayStation 3:
It appears that Black Ops II PC version actually runs at 1280 x 720p has the best picture quality. On the Xbox 360 shows that decreased picture detail but still quite comfortable viewing.
weirdness happening here in Black Ops PlayStation 2 version 3. The picture looks much more opaque than the PC version and the Xbox 360 is not it? Though the game runs at a resolution of 880 × 720, the resolution of which is also used by Black Ops II version of the Xbox 360. Indeed, the resolution is not HD but at least on the Xbox 360 still images shown quite sharp.
Is this just a bug in the post-process anti-aliasing Excessive Black Ops II PlayStation 3 version? Hope later this issue can be fixed.